Big Emotions!
Sophia Marcus
This month, my main focus was working on the emotes for our Brute character type. They have all the animations that the base human rig has, but this time they’re providing their own brutish flare! This way we don’t have animations meant for smaller characters playing on such a broad and heavy character type which can look weird in some scenarios and make them look more like a person in a mascot suit rather than an actual human being.
Our next priority is to get started on the Pigeons animations that’ll be shared across all bird rigs. It’s still early days but stay tuned for more!