Pigeon Vision
Hey all, Aubrey here.
I’ve been messing around with how you’ll be getting info about your surroundings in Pigeon Simulator.
I’m a really big fan of like, games in general? And a lot of games have that really epic “BWOOOOOM lemme show you all the things nearby” effect.
I think that’d be really cool, but one thing that isn’t cool is putting things into your game just because you think they’ll be cool.
So I dissected it.
So this is essentially what I came up with for “why does that BWOOM look like that?” and I think it’s some good reasoning so I’ll be playing with the BWOOM idea further.
Hoping you’ll like whatever it is I come up with! all this shader stuff is really neat, and I can’t wait for you to try it out in Pigeon Simulator.